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I have more than 30 bones animated and each of them needs the "cycles" f-curve-modifier to continue animating up until frame 100.

Is there any way to change all these modifiers simultaneously, or do I need to go trough each modifier separately in order to change their end frames?

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  • $\begingroup$ Did I make some mismatch here? I put a picture into a related but different question ! $\endgroup$ Commented Sep 17, 2015 at 9:08
  • $\begingroup$ @AbdulAlHazred Not sure what you are doing here, can you find the posts and ping a moderator in our chatroom. $\endgroup$
    – iKlsR
    Commented Sep 18, 2015 at 5:45
  • $\begingroup$ @AbdulAlHazred Were you looking for your post here? $\endgroup$
    – gandalf3
    Commented Sep 18, 2015 at 6:05

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If I'm understanding the question correctly, you should be able to apply the modifier to one curve, copy it, select all of the curves, and then paste.

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    $\begingroup$ Perhaps a screenshot of the relevant parts? $\endgroup$
    – user7952
    Commented Feb 23, 2015 at 23:31
  • $\begingroup$ the hammer in the foreground is the original one, i made the curve in the graph editor, than I duplicated this hammer. So I have two hammer that shares one curve. I would like to change the curve only for the second hammer. $\endgroup$ Commented Sep 17, 2015 at 8:33

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