Every time I enter sculpt mode, the mesh (which should be grey) is a whole bunch of different colors. I tried changing the metacap, but the stupid colors remain. Any advice would be nice.
Picture bellow:
Every time I enter sculpt mode, the mesh (which should be grey) is a whole bunch of different colors. I tried changing the metacap, but the stupid colors remain. Any advice would be nice.
Picture bellow:
I had the same issue for hours in Blender 2.9
It appears everytime I apply boolean modifier on two or more objects or when I join them. My assumption is that it might be because of different face densities.
The solution from John Eason is working for me. Just turn off the Face Sets.