Stack Exchange Network

Stack Exchange network consists of 175 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers.

Visit Stack Exchange

Questions tagged [sculpt]

The tag has no usage guidance.

1
vote
1answer
13 views

Sculpt Mode – Turn off zoom on Option/Alt pen click?

I'm using a tablet, when I option (alt) click with the pen tip to rotate. It zooms way into my model. Is there a setting for this? Thanks for any help. Cheers!
0
votes
1answer
20 views

how can I mirror on sculpt mode?

i try to do an animal tail, and whatever i do on one side doesn't go to the other side as well. how can i fix this?
0
votes
1answer
21 views

my scrape brush is weird

this problem makes me so mad... when i use scrape brush at this right side, that's okay. but let's go into next photo. this is result of the other side from mirror x axis. yeah this is problem. ...
0
votes
0answers
19 views

An easy way to learn topology? [duplicate]

I'm curious if you have an idea of an easy way to learn the topology. I want to learn to create characters. Thanks for help.
0
votes
2answers
37 views

After Retopology, should I apply the modifiers to have a good “Normal Map Bake”?

I'm new to the baking of a Normal Map from a High Poly (Sculpt) for a Low Poly (Retopology), so I might have some questions. From the Image above, as you can see, it's fully retopologized (WITHOUT ...
0
votes
0answers
10 views

Graphical Glitches

I'm using blender 2.79. As far as I can recall, this didn't happen while I used 2.78. I've been getting intermittent graphical glitches in solid view in both sculpt and edit mode, usually when ...
0
votes
0answers
17 views

Python: get mask data from sculpt mode

Is there a way to access the the mask data from sculpt mode trough python? It seems there is no mask data stored on each vertex trough object.data.vertices[i] or <...
0
votes
0answers
8 views

Why does my sculpted edits disappear when I parent an armature?

I have been trying to get these teeth to deform properly and I think I am close but now whenever I parent the armature to start weight mapping, my sculpted geometry reverses. Why does this happen and ...
0
votes
2answers
41 views

Baking Normals produces grid mesh on result

I have searched around and cannot seem to find any relative info on this issue. Only one forum post that claimed you need to subdivide the low poly mesh more in order to get rid of the mesh grid baked....
0
votes
1answer
24 views

Sculpting - Unwanted lines on brush strokes

While sculpting, I get these lines on my brush strokes. This particluar example was made with Clay Strips. With other brushes it's not as noticeable, but it's there too. I don't know if this happens ...
0
votes
2answers
190 views

How to change mesh to Flat or Smooth shading while in sculpt mode?

I am learning sculpt mode and the best way to see the results is by switching from flat to smooth shading in object mode, but the best way to see geometry of what i am doing is best viewed with flat ...
0
votes
0answers
26 views

Retouching Photoscanned Models

I've just started photoscanning some objects with Meshroom and I imported them in Blender. Because some objects have more complex shapes, the software has some minor issues and some bumps and dents ...
0
votes
0answers
22 views

Multires displaying 1 subdiv. in preview, when set to 2-5 [Solved!]

This is only the description of my problem, with a solution in case someone runs in the same problem and hasn't the luck of stumbling over the answer. Problem description I've had this weird problem,...
0
votes
0answers
13 views

My brush strokes aren't even in sculpt mode

So well... I have a model i crated in edit mode and i want to sculpt on it, as i wanted to add detail i decided to sculpt with dynamic topology, but whenever i made a horizontal stroke from left to ...
0
votes
0answers
9 views

Strange things sticking out when my subdivision is lowered to 2

I was sculpting a dino a few days ago, after 5 subdivisions the poly count reach 2M so I reduce the subdivision to 2 and it looks weird. I search everywhere and I found no answers. Is there any ...
0
votes
0answers
30 views

Sculpting Mesh Problem

I tried to google a solution to this but had some trouble as I wasn't sure how to describe this problem exactly. I noticed that when I 'over' sculpt an area, the mesh starts to disappear/mess up as ...
1
vote
0answers
103 views

Sculpt mask is not visible when applied [closed]

I have used sculpt mode in Blender for years and never had this happen before: when using the mask brush, the mask is not visible. The brush is supposed to mark the area that is masked with a dark ...
0
votes
1answer
46 views

How to make nice curvy contour on high detailed (sculpted) mesh?

I run into the problem that I have quite irregular (bumpy) contour shapes from certain angles on my sculpted model. So I have this form: And I want to correct it to look something like this: The ...
1
vote
0answers
101 views

Blender Sculpt Mask bush is not showing the masked area

In my Blender sculpt mode the masked area is not showing up (expected it to show up in black). I don't have any modifier at all (screenshot attached). Can anyone suggest me anything please?
1
vote
1answer
111 views

Mesh looks edgy in object mode and smooth in sculpt mode

I encounter a weird problem working with a mesh.While in object mode, the mesh looks edgy but when in sculpt mode the mesh looks smooth.The mesh has 2804 polygons. I also tried to apply a multi ...
0
votes
1answer
123 views

Smooth Stroke Sculpt

What can people tell me more about using Smooth Stroke and its parameters like Radius, Factor and Input Samples? I know it's a softer choice in the brushstroke. Which brush can I see this use when I'm ...
0
votes
0answers
58 views

Alpha Brush Image Problems

So I have a huge problem with my alpha brushes that I made in photoshop. I'm working on a small personal project for my gf and for a piece of the model I want to put her name on it and a little symbol ...
0
votes
1answer
168 views

Smooth brush causing bumps in sculpt

I’ve been working with this issue. Seems to be coming up on more part of the sculpt. I’m not sure why. When using the smooth brush I get all these bumps coming up. See the video below: I have ...
0
votes
1answer
61 views

Shrinkwrap Modifier Doesn't Conform After Having Geometry Follow Profile

I'm trying to retopologize a flower stem that I sculpted. I am applying a shrinkwrap modifier to a circle where I close follow the geometry and then as I understand it, the shrinkwrap modifier should ...
0
votes
1answer
38 views

Lost Sculpt Mode

I'm a newbie...I was working just fine till I added new windows. But now I cannot change to sculpt mode. Clicking the menu at the bottom only reveals "Object Mode" but nothing else.
0
votes
0answers
36 views

Modeling a Game character [duplicate]

Im new to Blender, and want to try out making a game character. My question is, is scultping easier to do? And when I sculpt a model, do I HAVE to do the retopology after to make it animated, or is ...
2
votes
1answer
108 views

How does scultping fit into the workflow? [closed]

So i am familiar with modeling, and I know that you want to try and maintain quads, especially when planning on animating/rigging ect. I know that sculpting results in a lot of tris, which is bad for ...
0
votes
1answer
14 views

Scuplting in z direction only

I'm following along with a blender guru tut in sculpt mode and as I use the sculpt tool it only seems to work in the z direction. When i sculpt on a horizontal face it works, but when I try on a ...
0
votes
0answers
25 views

Bmesh equivalent of detail_flood_fill

I love the sculpt tools "detail_flood_fill" and "simplify_brush" as a way to evenly distribute triangles at a particular resolution. This helps me with some metaball based modelling, giving me a ...