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So I'm testing out more of Blender's Grease Pencil for animation, but I'm noticing that the colours I draw in the Viewpoint do not render out the exact same, and look darkened.

As a test, I drew a simple face on a scuplted sphere, with just black and white, however the White of the eyes looks darkened when rendered... Viewport Render looks fine

Actual render dims colours

Does anyone have a solution for this? Thank you in advance.

EDIT - Thanks to Leander for the solution, the issue was using having it set to Filmic colour rather than Standard.

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    $\begingroup$ Are you perhaps using the Filmic default in the colormanagement? Try switching to Standard. $\endgroup$
    – Leander
    Commented Jun 1, 2020 at 13:56
  • $\begingroup$ Ah there we go, that fixed it. Thank you very much. $\endgroup$
    – SgtHoggin
    Commented Jun 1, 2020 at 14:07
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    $\begingroup$ Please don't add solved to the question title. If you have the time, write an answer and accept it for future visitors. How this site works: blender.stackexchange.com/tour and how to write an answer: blender.stackexchange.com/help/how-to-answer $\endgroup$
    – brockmann
    Commented Jun 1, 2020 at 14:34

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Answer - Thanks to Leander for the advice, the default Filmic colour space in Colour Management had to be set to Standard for the render to come out correctly.

Color Management

One thing else to check, if you are setting up a Grease Pencil object from scratch and light is having an effect on the color: With the grease pencil object selected, inside Properties panel, go to the Object Data Properties tab. It's the tab that uses the green squiggle line.

In the tab, you should see your Layers expandable menu. Expand it and look below the Opacity slider, you'll see a checkbox called Use Lights. If you click this off, your grease pencil object will display colors as expected, if you leave it on then you can light the grease pencil objects using a normal light source.

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