I'm working with a bunch of tools that each have separate coordinate systems and I'm having some confusion about Blender.
For example, add a Monkey to a scene and then examine the Quad view. You should see something like this:
Notice the following:
- The Top view looks at the object from +z pointing to -z and sees the top of the object
- The Front view looks at the object from -y pointing to +y and sees the front of the object
- The Right view looks at the object from +x pointing to -x and sees the left of the object
In my mind, either the Right view should be relabeled Left OR the model itself should be rotated 180 degrees about the Z axis and the Front view moved to by pointing in the -y direction from +y. In that case, all of the views would point from + to - along the axis (consistently), and the labels for the views would all correspond to intuition.