I have a big scene in blender, with a lots of object, and i want export this to 3DsMax with the collections layers.
When i use FBX, and import in 3DsMax my file, in this last i don't recovery collections layers and it's a mess.
If someone have a idea for keep collections in fbx files, or other export files or maybe script ? Keep hierarchy is important ! Thanks all.
PS : i use blender 2.81 or more and Max 2019