I'm trying to experiment with mixing 2d and 3d. I have my scene all set up:
I want the camera to move, and I want the characters in the scene to be 2D images. I want to add the characters in as a PNG with an alpha channel in the scene itself and not composited on top, so I don't have to worry about making the image move perfectly with the camera, if that makes sense.
When I add in my character as an image-as-a-plane, parts of her are clipping into the other objects in the scene. Like this (you can see her arm clipping into the couch):
I don't want to draw the characters in with Grease Pencil because of the lack of brush variety. And I don't want to composite the characters in after rendering because I want the camera to be moving, and compositing afterward would be harder to keep everything in perspective.
I want to be able to put the PNG in the scene, but have it always on top and never clipping into the other objects of the scene. I can do it with reference images, but they don't show up in the render. I'd really appreciate the help.