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The Subdivion Surface Modifier in Blender 2.80 on Ubuntu is not working for me. I create a cylinder, grid, cube or UV sphere, then apply the modifier, nothing happens. When I press "apply" the rror message is: "Modifier returned error, skipping apply".

Is this a bug or am I doing something wrong?

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  • $\begingroup$ silly question, but did you actually click subdivide so that the object is subdivided once? You'll have 3 options that should increase in value view 1 Sculpt 2 render 2 quality 3 if you see that, then you can hit apply. $\endgroup$ Nov 18 '19 at 21:08
  • $\begingroup$ I think it is a bug in the Linux (Ubuntu) version of Blender 2.80. I looked at the same scene in Blender (basically, a subdivided cube), and on Windows it looks curved as expected whereas on Linux there is no subdivision. $\endgroup$
    – G. S.
    Nov 20 '19 at 19:28
  • $\begingroup$ I'm on Ubuntu and can confirm this is present. I was hoping someone would be able to help. $\endgroup$
    – J-Cake
    Dec 18 '19 at 6:47
  • $\begingroup$ The Ubuntu package is silently broken. You have to download from blender.org. $\endgroup$
    – G. S.
    Dec 19 '19 at 9:32
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Updating to version 2.81 Fixed this for me.

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  • $\begingroup$ There is no 2.81 Ubuntu package. Like in my comment above, you have to directly download from blender.org. $\endgroup$
    – G. S.
    Dec 20 '19 at 8:24
  • $\begingroup$ Yes, this is what I did $\endgroup$
    – J-Cake
    Dec 21 '19 at 0:12

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