0
$\begingroup$

I'm new to blender so this might be a noob question! I've been trying to weight paint as the automatic weighting was affecting the wrong parts of my mesh, however, nothing I'm doing seems to be changing anything! I've darkened all the areas I don't want my bone to affect and brightened the areas I do but when I go back into pose mode it's as if I've done nothing.

For example, here I painted the foot and darkened the other.

enter image description here

And here is the result - as if the painting hasn't been applied, am I missing something?

enter image description here

$\endgroup$
1
  • 1
    $\begingroup$ In object mode select the armature first, then hold shift and select the mesh. Go to weight paint mode, then you will be able to select the bone what's influence want to paint. Probably you paint the wheight for wrong bone because you can't select the correct one. $\endgroup$
    – FFeller
    Aug 15 '19 at 17:53
0
$\begingroup$

When you get that kind of trouble it is usually a second bone causing another extra influence on the area you´re presenting. Scroll-select each vertex group on your bone´s vertex groups. Surely you will find a second other bone causing an additional influence. Also, make sure the paw bone is set it´s influence to 100% (completely red).

$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.