I rigged my first character and all looks good expect for the foot. When I move the spine bone, the heel of the foot stays on the ground while the rest of the model moves.
I thought it was an issue with weight painting so I selected the body, went into weigh paint mode, then selected the bone and went into pose mode. From there I could see what I thought was the issue so I weight painted it out.
It looks good to my eyes, see the screenshot, but I must still be missing something. Any thoughts?