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is it possible the image texture blend with procedural rough material? Any tips/suggestion to achieve like this one:

enter image description here

My attempt:

enter image description here enter image description here

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    $\begingroup$ Your attempt looks fine to me. How do you want to change it? $\endgroup$ Commented Jul 27, 2019 at 13:54
  • $\begingroup$ I want the white label will look like it was printed or overlay on the rough surface. If you look closely in the first image. The logo looks like it was overlay with the rough surface. $\endgroup$
    – Sinkfish
    Commented Jul 27, 2019 at 14:00
  • $\begingroup$ You would need to apply the normal map to the logo as well by plugging it into the Diffuse node. $\endgroup$ Commented Jul 27, 2019 at 14:19
  • $\begingroup$ Thanks rjg for the hint. $\endgroup$
    – Sinkfish
    Commented Jul 28, 2019 at 1:15

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Ok, I think I got the solution without bake normal maps. I'm happy of the result (sort of). Thanks rjg for the hint.

Before

enter image description here

After

enter image description here

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