I've checked all the normals, meshes, tried to redraw all, scale down the fluids, tried clean blender installation, another computer with a fresh 2.76 blender. The results are similar. So I guess something wrong with the scene itself. I've spent 20 hours on this and still don't understand what's wrong. Please, any ideas?
The higher fluid resolution the more "splashes". The blend file: fluid-cans.blend