When I hold down the right mouse button in Unity 3D, I can rotate around the current view. I THINK (this may be wrong however) that this is called "Flythrough".
I haven't found the name of this function in Blender so I couldn't change the "shortcut" for it.
I wanted Blender to navigate like Unity.
How could I make the right mouse button in Blender act like the right mouse button in Unity?
Thank you.