I have a large scene with ~500 objects and I want to turn it into wireframe so I can assign blue emission shader and have sci-fi looking scene like this ground here:
How can I achieve that if I have ~500 induvidual objects Allso notice how in this Image you can't see the wireframe through objects, this is what I want to do. I can try aplying black material to everything but how can I render it showing both wireframe and black material?
STATUS UPDATE:
I folowed the instructions from materials you linked me and asigned black material to all objects, duplicated everything and changed the material of the coppy to wireframe. When I go to rendered wiew it seems to look just fine:
But when I try to render it it appears glitchy and half transparent:
Wire frame is a mix of transparent and emission with factor of wireframe if it helps...