Is it possible to fill this hole with a grid?
I tried with Grid Fill
With F fill (but no grid)
Stack Exchange network consists of 181 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers.Visit Stack Exchange
Blender Stack Exchange is a question and answer site for people who use Blender to create 3D graphics, animations, or games. It only takes a minute to sign up.Sign up to join this community
I'm no expert on this feature, so this is what i do:
Basically, i delete the faces so i can select the whole edge loop with one ALT+right click and THEN use grid fill.
Its about having the same amount of vertices selected on each side or something. But as i said, i dont really understand it that well xd Cause i would think "oh, i can do this":
First start by making the hole match up with the underlying grid. In my case I Filled the two faces on each side, then deleted the one in the corner.
Now it is a simple matter of using the Bridge Edge Loops operator. Select the vertices along the two long edges, but not the corner vertices. Like this:
Run Bridge Edge Loops, either from the 3D view header Mesh > Edges > Bridge Edge Loops, or from the specials menu W Bridge Edge Loops. Wait! Before doing anything else open up the operator history (bottom part of the tool shelf or press F6). Change the Number of Cuts to match the topology (in my case it was three), and set the Interpolation to Blend Surface.
Last thing to do is fill the remaining holes. That is easily done in one step. Just select the edges (like I show in the image below) and run Bridge Edge Loops again.