1
$\begingroup$

A model I'm working with has these weird dark spots in certain places. I've tried methods from recalcuting normals to sculpting with the smooth brush, but nothing makes it go away.

Here's an image of what I'm talking about: enter image description here

$\endgroup$
3
  • $\begingroup$ There is no image. $\endgroup$ Commented Jun 3 at 7:40
  • 3
    $\begingroup$ Maybe try Data panel > Geometry Data > Clear Custom Split Normals Data? $\endgroup$
    – moonboots
    Commented Jun 3 at 7:53
  • $\begingroup$ @moonboots That worked. Thanks $\endgroup$
    – Ethan
    Commented Jun 3 at 8:13

1 Answer 1

1
$\begingroup$

You have a problem of split normals (the normals that determine the shading). To fix it, go into the Data panel > Geometry Data > and click on Clear Custom Split Normals Data.

$\endgroup$

Not the answer you're looking for? Browse other questions tagged .