I am relatively new to blender and want to use it to animate something. My plan (explaining the relevant parts here) is to have a grid of lets say 10 by 10 lamps or bodys which light up. I want to create an effect where a rgb "wave" is cycling through the grid of lights. This video here shows exactly what I want to do: https://www.youtube.com/watch?v=jG1Kcjq6ZTk Is there a way to automate this process a bit? Doing it 100% manual makes me face two challenges.
A: I would need to assign every lamp with a starting color to have a wave pattern in frame one and let them cycle from there on. This part is relatively simple. Not having this automatic would be okay for me.
B: More importantly I struggle with cycling through a rgb spectrum. When I set a keyframe for for example red and at the end for cyan it does not cycle through blue but through the middle of the color circle which is white. Is there a way apart from more keyframes to optimize this?