I am making a points collision solver in simulation nodes. Long story short I have a problem, when a sphere is inside a bigger sphere and has a close neighbor with same problem, they do not detect bigger circle as too close one. So I want to delete them if they are inside for too long. The basic idea is to detect nearest point with index of nearest point and if it is too close to the point, mark it as an inside point an create timer. If it stays inside for few steps, delete it. The problem is I can't find a way to store attribute by index.
The main point has 3 points too close to them, so I find the closest one and want to delete it.
But this setup does not work.