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I'm doing all my texturing in substance painter. When I export the textures into the same location and replace the file names I've been using for the texture nodes in blender, they don't update automatically.

I guess Blender doesn't refresh it because it doesn't have a way of knowing the texture has been updated. I've been just reloading my entire blend file. There must be an easier way to do this.

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    $\begingroup$ Turn on the Node Wrangler Addon and put the mouse on the Texture node and press ALT + R $\endgroup$
    – Emir
    Commented Feb 13, 2023 at 2:57
  • $\begingroup$ @Emir You should give that as the answer $\endgroup$
    – moonboots
    Commented Feb 13, 2023 at 8:38

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Turn on the Node Wrangler Addon (edit > Preferences) and put the mouse on the Texture node and press ALT + R

enter image description here

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  • $\begingroup$ THANK YOU!! Although this isn't really what I wanted, system limitations I guess! I wanted it to just update automatically when it detect a change file. But maybe I'm being too lazy. :) $\endgroup$
    – Jimmy Lin
    Commented Feb 13, 2023 at 20:47

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