I am creating a blender animation that involves an explosion. I created the explosion object in a separate blender file, but if I import the object into the main scene, It just plays the explosion animation at frame 1. But I want the explosion to happen at frame 245. Is there a way to make the object come into the scene at that specific frame, or can I at least keep the animation paused until then? Or am I thinking along the wrong lines entirely?
Note: I cannot just create the explosion within the main file because it gets all dragged out and it stutters. It works fine when I import it, it just happens too early.