I'm trying to reshape the cylinder into a hollow rectangular prism as it extrudes out of the cube box on the left side What I tried was making everything a rigid body, except the cylinder, moving through the block and coming out the other side, a soft body. I am expecting the cylinder to squash through the die(box) and reshape into the opening shape.
The closest thing I found online was this video: https://www.youtube.com/watch?v=9qukUEn-XB4&ab_channel=PIXXO3D.
This video uses a boolean. I wanted something more like a physics animation. Or if someone knows how to apply the method in the video to my application.