I have a bunch of objects and need to create some common properties to all of them like this
for ob in bpy.data.objects:
if ob.name.find("someName") >= 0:
theObject = ob.game
...create new property in theObject, and set value
...create new property in theObject, and set value
...create new property in theObject, and set value
...create new property in theObject, and set value
The result should show the properties added to every object "someName" (someName.001, someName.002, etc) in the Logic Editor like this