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I'm creating a fluid simulation with Mantaflow and I am trying to understand why my result is so jagged. I've tried applying a Smooth modifier to the liquid object but it doesn't seem to result in a huge difference.

It takes a long time for my machine to bake the mesh and so it's difficult to narrow down which one of the settings produces a favourable result. What should I do?

enter image description here

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  • $\begingroup$ How many voxels do you have on edge? The default 32 is way too few. $\endgroup$
    – TheLabCat
    Commented Nov 1, 2021 at 16:24

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Up the resolution divisions to say, 64 for a slow computer. I am pretty sure narrow bandwidth of 4 would help as well in the domain settings.

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