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I want to create a hole at the top of this golf club head on this face. There's a mirror modifier along the y axis. With the face removed, I use solidify and subdivision but see some artifacts. The same is true without the mirror modifier. How can I make this smoother?

Screenshots.

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  • $\begingroup$ You need to delete the extra edge after removing the top face $\endgroup$
    – Ron Jensen
    Commented Sep 22, 2021 at 22:34
  • $\begingroup$ I'm not sure what you mean by extra edge. $\endgroup$
    – denormal
    Commented Sep 22, 2021 at 23:10

1 Answer 1

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Before Your club has an edge along the YZ plane that you don't need. You probably used "Only Face" when you deleted the face.

After After deleting the edge the modifiers work better.

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  • $\begingroup$ The edge was the problem. Deleting it was the solution. $\endgroup$
    – denormal
    Commented Sep 22, 2021 at 23:47

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