I want to create a hole at the top of this golf club head on this face. There's a mirror modifier along the y axis. With the face removed, I use solidify and subdivision but see some artifacts. The same is true without the mirror modifier. How can I make this smoother?
1 Answer
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Your club has an edge along the YZ plane that you don't need. You probably used "Only Face" when you deleted the face.
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$\begingroup$ The edge was the problem. Deleting it was the solution. $\endgroup$– denormalCommented Sep 22, 2021 at 23:47