I am making a gun that shoots lasers so I am keyframing the visibility to turn on and off. The problem is when the object is disabled in the viewport, I can no longer see the keyframes in the timeline. This makes it especially hard to adjust things since I cant see when the bullets turn on and off exactly.
I could just keyframe the rendered view but that makes it even more trickier because bullets could be showing in the viewport but not in the render. Having a bunch of bullets lying around the scene also makes it difficult to know what exactly is going on or if the gun is even firing. Having a point light attached to the laser that must also have its light enabled/disabled complicates things even more.