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enter image description here

Here is what I am trying to make.

In the picture, Kirby's arms are connected to the body, but the connected areas are very smooth.

enter image description here

I am trying to do the same to the joining area in the red circle.

Using union boolean cant make the smaller sphere move around like the first gif as it makes two objects into one

How can I unify those two spheres with round curvy conjoining areas + allow them to move around like the first gif?

THank you all always and let me know if you need more info! :)

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    $\begingroup$ hello, maybe try one of these solutions: blender.stackexchange.com/questions/208837/… $\endgroup$
    – moonboots
    Commented Apr 16, 2021 at 13:58
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    $\begingroup$ what about using metaballs? ;) $\endgroup$
    – Chris
    Commented Apr 16, 2021 at 16:27
  • $\begingroup$ Yes I also thought about that but it has its limitations ;) $\endgroup$
    – moonboots
    Commented Apr 19, 2021 at 18:42
  • $\begingroup$ Thanks all for the help! $\endgroup$ Commented Apr 26, 2021 at 19:54

1 Answer 1

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You can either use metaballs or sculpt brushes to make it look like the same object. However, I personally prefer metaballs if you are animating them.

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  • $\begingroup$ Metaball worked for me too. Thank you for helping! :) $\endgroup$ Commented Apr 26, 2021 at 19:55

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