I'm following along this thread:
How can stipple shading be replicated in Blender?
But the .blender files don't seem to work so I'm creating from scratch. Does anyone know offhand it it is possible to use this to create 3D models of these? Preferably, what I'm trying to do is turn a watertight 3D model into a series of spheres that would then be able to be assigned color or whatever. I have access to a Stratasys Polyjet printer so I would be able to encase these dots in clear. I just want to know if this process in Blender is only for visual only.