so I have read a few similar articles but I can't find a solution. Essentially I want to animate this iso shape to do several actions and then in a split second have it leave my keyframes and have gravity AND inertia take full affect and fall to the ground motionless.
So far I have set my iso to be a child of an empty and then animated that empty. I had also setup the physics prior to this and had defined active and passive properties. Lastly I keyframed the influence from 100% to 0% ...
The iso follows all the keyframed movements of the empty and when the influence gets turned off it goes back to its start position and just sticks there...
Does anyone have some advice?