somewhat new to Blender. Always have kept my eye on it, know enough to get in to trouble. Anyways, I am in the process of creating a time lapse video of a construction site. For the past 8 weeks I have been going to site and flying the site with a drone. Coming back and processing the data in another software, creating a 3D mesh and exporting it as a OBJ file then importing into Blender. I am quite impressed so far with the results.
Looking for input on how you all would approach animating the transition from one week to the next. Keep in mind I am a newbie. Familiar with making videos in a basic microstation or autocad, but it was really time for me to up my game.
I really don't want to render the video fully each week and process it in the video sequencer. Would like to progress past that point in my life ;) looking to grow as a modeler. Initially I was thinking of using transformation with skin-wrap with shape keys. Any thoughts? Little concerned about going that route with the materials mappings. Is there a way to use two separate meshes with shape keys and keep their material mapping?
The site is a lift station for sewage, one of the holes is about 60 feet wide and will be going into the ground 50 feet other side will be going down 25 feet. Two story building on top.