I'd like to write a script that places 3 objects of my choosing in random places in all xyz dimensions (with constant size, but varying rotations and locations) and I'm wondering where I should go to learn about this. E.g. if I want my 3 objects to be a sphere, cube, and cube, I'd like to be able to generate and save x number of random configurations of these objects.
C.object.location = (1, 2, 3)
for example. Break the problem down, generating objects, setting object rotation / location, generating random numbers. A quick search on "random location" here produced link above. Asking for tutorials links et al is somewhat open ended. $\endgroup$