So I have one today I hope really can be found by others and learned from! I am really trying to create some high quality models and I think the area I am having the hardest time with is proper UV wrapping. I am working with a brushed steel material from Poliigon.com and I want the angle of the brushed lines in specific directions.
First, here is the model and texture:
Now, despite my best efforts, and hours on YouTube this model is still loaded with imperfections. Here are just a few examples:
Lastly here is the desired flow I am wanting for my brushed lines:
So, I am really just curious if anyone has any pointers, or ideas as to how I can get really tight clean UV wraps or even point me in the direction of a paid course, etc. I have learned a lot about seams, marking sharp, and even the general process of UV wrapping and it's interface within Blender. However, wrapping these lines in a seamless and flawless manner, that point in the desired direction, is beyond me at the moment and ANY help would be incredibly appreciated!
I hope this also can help others who are struggling with intermediate level UV stuff.
Let me know if someone wants the .blend
THANK YOU ALL !!!