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vklidu
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SVG

If I do changes on SVG file located in ~/blender-build/blender/release/datafiles folder, save it and run commands

cd ~/blender-build/blender make icons

it ends with

FileNotFoundError: [Errno 2] No such file or directory: 'blender': 'blender' make: *** [icons] Error 1

Wiki has a note which I don't understand: "... both inkscape and blender must be in the system PATH for this command to execute properly." Official Blender build and Inkscape are located in /Applications folder, but only Blender arised as error.

  • What is that system PATH?

  • How can I recognise if PATHs are set right? (how they should looks like?)

BUILD

cd ~/blender-build/blender make

as recommended on wiki results with

Configuring Blender in "/Users/filip/blender-build/build_darwin" ... /bin/sh: cmake: command not found make: *** [all] Error 127

What does it means and how can I fix that?

SVG

If I do changes on SVG file located in ~/blender-build/blender/release/datafiles folder, save it and run commands

cd ~/blender-build/blender make icons

it ends with

FileNotFoundError: [Errno 2] No such file or directory: 'blender': 'blender' make: *** [icons] Error 1

Wiki has a note which I don't understand: "... both inkscape and blender must be in the system PATH for this command to execute properly." Official Blender build and Inkscape are located in /Applications folder, but only Blender arised as error.

  • What is that system PATH?

  • How can I recognise if PATHs are set right? (how they should looks like?)

BUILD

cd ~/blender-build/blender make

as recommended on wiki results with

Configuring Blender in "/Users/filip/blender-build/build_darwin" ... /bin/sh: cmake: command not found make: *** [all] Error 127

What does it means and how can I fix that?

SVG

If I do changes on SVG file located in ~/blender-build/blender/release/datafiles folder, save it and run commands

cd ~/blender-build/blender make icons

it ends with

FileNotFoundError: [Errno 2] No such file or directory: 'blender': 'blender' make: *** [icons] Error 1

Wiki has a note which I don't understand: "... both inkscape and blender must be in the system PATH for this command to execute properly." Official Blender build and Inkscape are located in /Applications folder, but only Blender arised as error.

  • What is that system PATH?

  • How can I recognise if PATHs are set right? (how they should looks like?)

deleted 744 characters in body
Source Link
vklidu
  • 37.2k
  • 1
  • 64
  • 143

SVG

SVG

If I do changes on SVG file placedlocated in ~/blender-build/blender/release/datafiles folder, save it and run commands

cd ~/blender-build/blender make icons command, 

it ends with

FileNotFoundError: [Errno 2] No such file or directory: 'blender': 'blender' make: *** [icons] Error 1

Wiki has a note which I don't understand: "... both inkscape and blender must be in the system PATH for this command to execute properly." Official Blender build and Inkscape are located in /Applications folder, but only Blender arised as error.

  • What is that system "PATHsystem PATH"?

  • How can I recognise I have setup themif PATHs are set right? (how they should looks like?)


PATH

What I found until now - Unix use a list of "PATH". By default it looks like this

echo $PATH /usr/bin:/bin:/usr/sbin:/sbin

My looks like this

echo $PATH /Library/Frameworks/Python.framework/Versions/3.6/bin:/usr/local/bin:/usr/bin:/bin:/usr/sbin:/sbin:/opt/X11/bin

I tried to add PATH to blender with

export PATH=$PATH:/Applications/Blender/blender.app/Contents/MacOS

but on echo it seems it's not added on the list. I understood the goal is to be able execute app simply by typing blender or inkscape via command line. It can be done also by creating alias for blender

echo "alias blender=/Applications/Blender/blender.app/Contents/MacOS/blender" >> ~/.profile

but it didn't help either. Simply, I don't know if this is even right direction to solve the issue with new icons.


BUILD

Probably good to mention I'm not able to build blender just by simple command

BUILD

cd ~/blender-build/blender make

as recommended on wiki. It results with

Configuring Blender in "/Users/filip/blender-build/build_darwin" ... /bin/sh: cmake: command not found make: *** [all] Error 127

so probably these errors relates somehowWhat does it means and how can I fix that?

SVG

If I do changes on SVG file placed in ~/blender-build/blender/release/datafiles, save it and run make icons command, it ends with

FileNotFoundError: [Errno 2] No such file or directory: 'blender': 'blender' make: *** [icons] Error 1

Wiki has a note which I don't understand: "... both inkscape and blender must be in the system PATH for this command to execute properly."

  • What is that system "PATH"?

  • How can I recognise I have setup them right?


PATH

What I found until now - Unix use a list of "PATH". By default it looks like this

echo $PATH /usr/bin:/bin:/usr/sbin:/sbin

My looks like this

echo $PATH /Library/Frameworks/Python.framework/Versions/3.6/bin:/usr/local/bin:/usr/bin:/bin:/usr/sbin:/sbin:/opt/X11/bin

I tried to add PATH to blender with

export PATH=$PATH:/Applications/Blender/blender.app/Contents/MacOS

but on echo it seems it's not added on the list. I understood the goal is to be able execute app simply by typing blender or inkscape via command line. It can be done also by creating alias for blender

echo "alias blender=/Applications/Blender/blender.app/Contents/MacOS/blender" >> ~/.profile

but it didn't help either. Simply, I don't know if this is even right direction to solve the issue with new icons.


BUILD

Probably good to mention I'm not able to build blender just by simple command

cd ~/blender-build/blender make

as recommended on wiki. It results with

Configuring Blender in "/Users/filip/blender-build/build_darwin" ... /bin/sh: cmake: command not found make: *** [all] Error 127

so probably these errors relates somehow?

SVG

If I do changes on SVG file located in ~/blender-build/blender/release/datafiles folder, save it and run commands

cd ~/blender-build/blender make icons 

it ends with

FileNotFoundError: [Errno 2] No such file or directory: 'blender': 'blender' make: *** [icons] Error 1

Wiki has a note which I don't understand: "... both inkscape and blender must be in the system PATH for this command to execute properly." Official Blender build and Inkscape are located in /Applications folder, but only Blender arised as error.

  • What is that system PATH?

  • How can I recognise if PATHs are set right? (how they should looks like?)

BUILD

cd ~/blender-build/blender make

as recommended on wiki results with

Configuring Blender in "/Users/filip/blender-build/build_darwin" ... /bin/sh: cmake: command not found make: *** [all] Error 127

What does it means and how can I fix that?

added 32 characters in body
Source Link
vklidu
  • 37.2k
  • 1
  • 64
  • 143

SVG

If I do changes on SVG file placed in ~/blender-build/blender/release/datafiles, save it and run make icons command, it ends with

FileNotFoundError: [Errno 2] No such file or directory: 'blender': 'blender' make: *** [icons] Error 1

Wiki has a note (the last one on page) which I don't understand: "... both inkscape and blender must be in the system PATH for this command to execute properly."

  • What is that "system system "PATH"?

  • How can I recognise I have setup them right?


PATH

What I found until now - Unix use a list of "PATH". By default it looks like this

echo $PATH /usr/bin:/bin:/usr/sbin:/sbin

My looks like this now

echo $PATH /Library/Frameworks/Python.framework/Versions/3.6/bin:/usr/local/bin:/usr/bin:/bin:/usr/sbin:/sbin:/opt/X11/bin

I tried to add PATH to blender with

export PATH=$PATH:/Applications/Blender/blender.app/Contents/MacOS

but on echo it seems it's not added on the list. I understood the goal is to be able execute app simply by typing blender or inkscape via command line, that. It can be done also withby creating alias for blender

echo "alias blender=/Applications/Blender/blender.app/Contents/MacOS/blender" >> ~/.profile

but it didn't help either. SoSimply, I don't know if this is even right direction to solve the issue with generating new icons.


BUILD

Probably good to mentioned I can't alsomention I'm not able to build blender just by simple command

cd ~/blender-build/blender make

as recommended on wiki. It resultresults with

Configuring Blender in "/Users/filip/blender-build/build_darwin" ... /bin/sh: cmake: command not found make: *** [all] Error 127

so probably it relatethese errors relates somehow?

SVG

If I do changes on SVG file placed in ~/blender-build/blender/release/datafiles, save it and run make icons command, it ends with

FileNotFoundError: [Errno 2] No such file or directory: 'blender': 'blender' make: *** [icons] Error 1

Wiki has a note (the last one on page) which I don't understand: "... both inkscape and blender must be in the system PATH for this command to execute properly."

  • What is that "system PATH"?

  • How can I recognise I have them right?


PATH

Unix use a list of "PATH". By default it looks like this

echo $PATH /usr/bin:/bin:/usr/sbin:/sbin

My looks like this now

echo $PATH /Library/Frameworks/Python.framework/Versions/3.6/bin:/usr/local/bin:/usr/bin:/bin:/usr/sbin:/sbin:/opt/X11/bin

I tried to add PATH to blender with

export PATH=$PATH:/Applications/Blender/blender.app/Contents/MacOS

but on echo it seems it's not on the list. I understood the goal is to be able execute app simply by typing blender or inkscape via command line, that can be done also with creating alias

echo "alias blender=/Applications/Blender/blender.app/Contents/MacOS/blender" >> ~/.profile

but it didn't help either. So I don't know if this is even right direction to solve the issue with generating new icons.


BUILD

Probably good to mentioned I can't also build blender just by simple

cd ~/blender-build/blender make

as recommended on wiki. It result with

Configuring Blender in "/Users/filip/blender-build/build_darwin" ... /bin/sh: cmake: command not found make: *** [all] Error 127

so probably it relate somehow?

SVG

If I do changes on SVG file placed in ~/blender-build/blender/release/datafiles, save it and run make icons command, it ends with

FileNotFoundError: [Errno 2] No such file or directory: 'blender': 'blender' make: *** [icons] Error 1

Wiki has a note which I don't understand: "... both inkscape and blender must be in the system PATH for this command to execute properly."

  • What is that system "PATH"?

  • How can I recognise I have setup them right?


PATH

What I found until now - Unix use a list of "PATH". By default it looks like this

echo $PATH /usr/bin:/bin:/usr/sbin:/sbin

My looks like this

echo $PATH /Library/Frameworks/Python.framework/Versions/3.6/bin:/usr/local/bin:/usr/bin:/bin:/usr/sbin:/sbin:/opt/X11/bin

I tried to add PATH to blender with

export PATH=$PATH:/Applications/Blender/blender.app/Contents/MacOS

but on echo it seems it's not added on the list. I understood the goal is to be able execute app simply by typing blender or inkscape via command line. It can be done also by creating alias for blender

echo "alias blender=/Applications/Blender/blender.app/Contents/MacOS/blender" >> ~/.profile

but it didn't help either. Simply, I don't know if this is even right direction to solve the issue with new icons.


BUILD

Probably good to mention I'm not able to build blender just by simple command

cd ~/blender-build/blender make

as recommended on wiki. It results with

Configuring Blender in "/Users/filip/blender-build/build_darwin" ... /bin/sh: cmake: command not found make: *** [all] Error 127

so probably these errors relates somehow?

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vklidu
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