**SVG** If I do changes on SVG file placed in `~/blender-build/blender/release/datafiles`, save it and run `make icons` command, it ends with `FileNotFoundError: [Errno 2] No such file or directory: 'blender': 'blender' make: *** [icons] Error 1` [Wiki][1] has a note which I don't understand: "*... both inkscape and blender must be in the system PATH for this command to execute properly.*" - What is that system "**PATH**"? - How can I recognise I have setup them right? --- **PATH** What I found until now - Unix use a list of "PATH". By default it looks like this `echo $PATH /usr/bin:/bin:/usr/sbin:/sbin` My looks like this `echo $PATH /Library/Frameworks/Python.framework/Versions/3.6/bin:/usr/local/bin:/usr/bin:/bin:/usr/sbin:/sbin:/opt/X11/bin` I tried to add PATH to blender with `export PATH=$PATH:/Applications/Blender/blender.app/Contents/MacOS` but on echo it seems it's not added on the list. I understood the goal is to be able execute app simply by typing `blender` or `inkscape` via command line. It can be done also by creating alias for blender `echo "alias blender=/Applications/Blender/blender.app/Contents/MacOS/blender" >> ~/.profile` but it didn't help either. Simply, I don't know if this is even right direction to solve the issue with new icons. --- **BUILD** Probably good to mention I'm not able to build blender just by simple command `cd ~/blender-build/blender make` as recommended on [wiki][2]. It results with `Configuring Blender in "/Users/filip/blender-build/build_darwin" ... /bin/sh: cmake: command not found make: *** [all] Error 127` so probably these errors relates somehow? [1]: https://wiki.blender.org/index.php/Dev:2.5/Doc/How_to/Add_an_icon [2]: https://wiki.blender.org/index.php/Dev:Doc/Building_Blender/Mac