SVG
If I do changes on SVG file placed in ~/blender-build/blender/release/datafiles
, save it and run make icons
command, it ends with
FileNotFoundError: [Errno 2] No such file or directory: 'blender': 'blender' make: *** [icons] Error 1
Wiki has a note (the last one on page) which I don't understand: "... both inkscape and blender must be in the system PATH for this command to execute properly."
What is that "system PATH"?
How can I recognise I have them right?
PATH
Unix use a list of "PATH". By default it looks like this
echo $PATH /usr/bin:/bin:/usr/sbin:/sbin
My looks like this now
echo $PATH /Library/Frameworks/Python.framework/Versions/3.6/bin:/usr/local/bin:/usr/bin:/bin:/usr/sbin:/sbin:/opt/X11/bin
I tried to add PATH to blender with
export PATH=$PATH:/Applications/Blender/blender.app/Contents/MacOS
but on echo it seems it's not on the list.
I understood the goal is to be able execute app simply by typing blender
or inkscape
via command line, that can be done also with creating alias
echo "alias blender=/Applications/Blender/blender.app/Contents/MacOS/blender" >> ~/.profile
but it didn't help either. So I don't know if this is even right direction to solve the issue with generating new icons.
BUILD
Probably good to mentioned I can't also build blender just by simple
cd ~/blender-build/blender make
as recommended on wiki. It result with
Configuring Blender in "/Users/filip/blender-build/build_darwin" ... /bin/sh: cmake: command not found make: *** [all] Error 127
so probably it relate somehow?