Skip to main content
Tweeted twitter.com/StackBlender/status/667706505634979840
image from link
Source Link
Carlo
  • 24.9k
  • 2
  • 50
  • 93

http://i.imgur.com/kVxm3ds.png

Using the Triangle To Quad option on this mesh produces a bunch of disconnected triangles, like in the photo.

enter image description here

What is the easiest way to remove these so that they are replaced by quads?

http://i.imgur.com/kVxm3ds.png

Using the Triangle To Quad option on this mesh produces a bunch of disconnected triangles, like in the photo. What is the easiest way to remove these so that they are replaced by quads?

Using the Triangle To Quad option on this mesh produces a bunch of disconnected triangles, like in the photo.

enter image description here

What is the easiest way to remove these so that they are replaced by quads?

Source Link

Triangle to Quad produces disconnected triangles

http://i.imgur.com/kVxm3ds.png

Using the Triangle To Quad option on this mesh produces a bunch of disconnected triangles, like in the photo. What is the easiest way to remove these so that they are replaced by quads?