I am at beginner level. One of the projects I am doing is to create a glass with fluid. Like a glass of water or a glass of wine. Now I can find quite some tutorials on how to create the glass, but very few if any on how to create the fluid (with a realistic result). I am not looking for fluid simulations (like the water /wine flowing into the glass to) but to get something like this:
The question is not (only) about modelling the fluid, but especially how make the fluid look realistic colours, transparency, specularity, dark/light colours etc.
Maybe I should have mentioned that I am watching this tutorial. Somehow I feel that all those manipulations shown there (using Blender Render) are not fully covered within Cycles Render.