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I am at beginner level. One of the projects I am doing is to create a glass with fluid. Like a glass of water or a glass of wine. Now I can find quite some tutorials on how to create the glass, but very few if any on how to create the fluid (with a realistic result). I am not looking for fluid simulations (like the water /wine flowing into the glass to) but to get something like this:

enter image description here

The question is not (only) about modelling the fluid, but especially how make the fluid look realistic colours, transparency, specularity, dark/light colours etc.

Maybe I should have mentioned that I am watching this tutorial. Somehow I feel that all those manipulations shown there (using Blender Render) are not fully covered within Cycles Render.

I am at beginner level. One of the projects I am doing is to create a glass with fluid. Like a glass of water or a glass of wine. Now I can find quite some tutorials on how to create the glass, but very few if any on how to create the fluid (with a realistic result). I am not looking for the water /wine flowing into the glass to get something like this:

enter image description here

The question is not (only) about modelling the fluid, but especially how make the fluid look realistic colours, transparency, specularity, dark/light colours etc.

Maybe I should have mentioned that I am watching this tutorial. Somehow I feel that all those manipulations shown there (using Blender Render) are not fully covered within Cycles Render.

I am at beginner level. One of the projects I am doing is to create a glass with fluid. Like a glass of water or a glass of wine. Now I can find quite some tutorials on how to create the glass, but very few if any on how to create the fluid (with a realistic result). I am not looking for fluid simulations (like the water /wine flowing into the glass) but to get something like this:

enter image description here

The question is not (only) about modelling the fluid, but especially how make the fluid look realistic colours, transparency, specularity, dark/light colours etc.

Maybe I should have mentioned that I am watching this tutorial. Somehow I feel that all those manipulations shown there (using Blender Render) are not fully covered within Cycles Render.

Reference to tutorial and question about blender render vs cycles relating materials handling
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user13877
user13877

I am at beginner level. One of the projects I am doing is to create a glass with fluid. Like a glass of water or a glass of wine. Now I can find quite some tutorials on how to create the glass, but very few if any on how to create the fluid (with a realistic result). I am not looking for the water /wine flowing into the glass to get something like this:

enter image description here

The question is not (only) about modelling the fluid, but especially how make the fluid look realistic colours, transparency, specularity, dark/light colours etc.

Maybe I should have mentioned that I am watching this tutorial. Somehow I feel that all those manipulations shown there (using Blender Render) are not fully covered within Cycles Render.

I am at beginner level. One of the projects I am doing is to create a glass with fluid. Like a glass of water or a glass of wine. Now I can find quite some tutorials on how to create the glass, but very few if any on how to create the fluid (with a realistic result). I am not looking for the water /wine flowing into the glass to get something like this:

enter image description here

The question is not (only) about modelling the fluid, but especially how make the fluid look realistic colours, transparency, specularity, dark/light colours etc.

I am at beginner level. One of the projects I am doing is to create a glass with fluid. Like a glass of water or a glass of wine. Now I can find quite some tutorials on how to create the glass, but very few if any on how to create the fluid (with a realistic result). I am not looking for the water /wine flowing into the glass to get something like this:

enter image description here

The question is not (only) about modelling the fluid, but especially how make the fluid look realistic colours, transparency, specularity, dark/light colours etc.

Maybe I should have mentioned that I am watching this tutorial. Somehow I feel that all those manipulations shown there (using Blender Render) are not fully covered within Cycles Render.

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p2or
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I am at beginner level. One of the projects I am doing is to create a glass with fluid. Like a glass of water or a glass of wine. Now I can find quite some tutorials on how to create the glass, but very few if any on how to create the fluid (with a realistic result). So I am searching for tutorials (cycles based). I did some googling but did not find much. Or is this a subject for advanced Blender artists? Oh ...and I am not looking for the water /wine flowing into the glass but justto get something like this:

enter image description here

itThe question is not (only) about modelling the fluid, but especially how make the fluid look realistic (colourscolours, transparency, specularity, dark/light colours, ... etc.)

I am at beginner level. One of the projects I am doing is to create a glass with fluid. Like a glass of water or a glass of wine. Now I can find quite some tutorials on how to create the glass but very few if any on how to create the fluid (with a realistic result). So I am searching for tutorials (cycles based). I did some googling but did not find much. Or is this a subject for advanced Blender artists? Oh ...and I am not looking for the water /wine flowing into the glass but just something like this

enter image description here

it is not (only) about modelling the fluid but especially how make the fluid look realistic (colours, transparency, specularity, dark/light colours, ....)

I am at beginner level. One of the projects I am doing is to create a glass with fluid. Like a glass of water or a glass of wine. Now I can find quite some tutorials on how to create the glass, but very few if any on how to create the fluid (with a realistic result). I am not looking for the water /wine flowing into the glass to get something like this:

enter image description here

The question is not (only) about modelling the fluid, but especially how make the fluid look realistic colours, transparency, specularity, dark/light colours etc.

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brasshat
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