Skip to main content
edited body
Source Link
Henry
  • 83
  • 5

Hello everyone I was following a tutorial online on how to make a cup and light it. I've been using blender for a while and I always have this issue of the the output of the render not being fully transparent, it exports as a dim or dark grey object that when placed over a background looks totally off, it happens even if I the environment is very bright bright. Any recommendations on how I can export it and still make it look right. I've already hidden the plane floor used and done most of the transparency settings. enter image description here

and here is my setup https://imgur.com/eUisigb

Hello everyone I was following a tutorial online on how to make a cup and light it. I've been using blender for a while and I always have this issue of the the output of the render not being fully transparent, it exports as a dim or dark grey object that when placed over a background looks totally off, it happens even if I the environment is very bright bright. Any recommendations on how I can export it and still make it look right. I've already hidden the plane floor used and done most of the transparency settings. enter image description here

and here is my setup https://imgur.com/eUisigb

Hello everyone I was following a tutorial online on how to make a cup and light it. I've been using blender for a while and I always have this issue of the the output of the render not being fully transparent, it exports as a dim or dark grey object that when placed over a background looks totally off, it happens even if I the environment is very bright bright. Any recommendations on how I can export it and still make it look right. I've already hidden the plane floor used and done most of the transparency settings. enter image description here

and here is my setup https://imgur.com/eUisigb

added 114 characters in body
Source Link
Henry
  • 83
  • 5

Hello everyone I was following a tutorial online on how to make a cup and light it. I've been using blender for a while and I always have this issue of the the output of the render not being fully transparent, it exports as a dim or dark grey object that when placed over a background looks totally off, it happens even if I the environment is very bright bright. Any recommendations on how I can export it and still make it look right. I've already hidden the plane floor used and done most of the transparency settings. enter image description here

and here is my setup https://imgur.com/eUisigb

Hello everyone I was following a tutorial online on how to make a cup and light it. I've been using blender for a while and I always have this issue of the the output of the render not being fully transparent, it exports as a dim or dark grey object that when placed over a background looks totally off, it happens even if I the environment is very bright bright. Any recommendations on how I can export it and still make it look right. I've already hidden the plane floor used and done most of the transparency settings. enter image description here

and here is my setup https://imgur.com/eUisigb

Hello everyone I was following a tutorial online on how to make a cup and light it. I've been using blender for a while and I always have this issue of the the output of the render not being fully transparent, it exports as a dim or dark grey object that when placed over a background looks totally off, it happens even if I the environment is very bright bright. Any recommendations on how I can export it and still make it look right. I've already hidden the plane floor used and done most of the transparency settings. enter image description here

and here is my setup https://imgur.com/eUisigb

Source Link
Henry
  • 83
  • 5

Transparent Glass looking grey when exported

Hello everyone I was following a tutorial online on how to make a cup and light it. I've been using blender for a while and I always have this issue of the the output of the render not being fully transparent, it exports as a dim or dark grey object that when placed over a background looks totally off, it happens even if I the environment is very bright bright. Any recommendations on how I can export it and still make it look right. I've already hidden the plane floor used and done most of the transparency settings. enter image description here

and here is my setup https://imgur.com/eUisigb