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Hello everyone I was following a tutorial online on how to make a cup and light it. I've been using blender for a while and I always have this issue of the the output of the render not being fully transparent, it exports as a dim or dark grey object that when placed over a background looks totally off, it happens even if I the environment is very bright bright. Any recommendations on how I can export it and still make it look right. I've already hidden the plane floor used and done most of the transparency settings. enter image description here

and here is my setup https://imgur.com/eUisigb

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  • $\begingroup$ alright thank you $\endgroup$
    – Henry
    Sep 30, 2023 at 17:36
  • $\begingroup$ could you please pack the images and share again? $\endgroup$
    – moonboots
    Sep 30, 2023 at 18:10
  • $\begingroup$ hi sorry, i don't understand what pack images are. what do you mean $\endgroup$
    – Henry
    Sep 30, 2023 at 18:24
  • $\begingroup$ Go into File > External Data > Pack Resources, save again, if the file is too heavy for the platform, use another one and share the link $\endgroup$
    – moonboots
    Sep 30, 2023 at 18:33
  • $\begingroup$ @moonboots ive done that now, kindly please recheck, thank you $\endgroup$
    – Henry
    Sep 30, 2023 at 18:57

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Make sure that the white of your ColorRamp is pure white:

enter image description here

Also you need to save as an EXR image if you want the reflection on transparent background, not PNG.Then you'll be able to convert back to PNG in an image editor (Photoshop, Krita...):

enter image description here

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  • $\begingroup$ woah looks better, i actually tried using EXR before but didn't understand it. what application did you use to open the EXR, i'm using photoshop. and also did you make changes to the materials aswell $\endgroup$
    – Henry
    Sep 30, 2023 at 20:07
  • $\begingroup$ thanks! alright let me work on it, ill get back to you $\endgroup$
    – Henry
    Sep 30, 2023 at 20:33

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