Is there a way to prevent z-fighting of planar instances generated using Geometry Nodes?
Random distance doesn't space my planes far enough apart from each other.
Maybe there is a way to implement Poisson Disc distribution for the Z axis?
Or maybe there is a way to space instances equally on the Z axis?
The black spots are the result of planes z-fighting:
Here is the node setup, which I modified from an answer by Hulifier:
This area is probably the place to pay the most attention to: