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I am making a thor's hammer design following this tutorial:https://www.youtube.com/watch?v=6Yxrke72isQ . at about 1:17:20, they mirror the rune like curves on the z axis. when i try this, it mirrors correctly on X, but when i mirror it on Z, it is a little offset,and is not touching the hammer:

offset on the Z axis

what am i doing wrong? this tutorial is pretty old so if there's something in lender please tell how to solve this.

The .Blend file:

EDIT when i set the origin to geometry in the cube, this happens:

enter image description here

I am making a thor's hammer design following this tutorial:https://www.youtube.com/watch?v=6Yxrke72isQ . at about 1:17:20, they mirror the rune like curves on the z axis. when i try this, it mirrors correctly on X, but when i mirror it on Z, it is a little offset,and is not touching the hammer:

offset on the Z axis

what am i doing wrong? this tutorial is pretty old so if there's something in lender please tell how to solve this.

The .Blend file:

I am making a thor's hammer design following this tutorial:https://www.youtube.com/watch?v=6Yxrke72isQ . at about 1:17:20, they mirror the rune like curves on the z axis. when i try this, it mirrors correctly on X, but when i mirror it on Z, it is a little offset,and is not touching the hammer:

offset on the Z axis

what am i doing wrong? this tutorial is pretty old so if there's something in lender please tell how to solve this.

The .Blend file:

EDIT when i set the origin to geometry in the cube, this happens:

enter image description here

added .blend file
Source Link

I am making a thor's hammer design following this tutorial:https://www.youtube.com/watch?v=6Yxrke72isQ . at about 1:17:20, they mirror the rune like curves on the z axis. when i try this, it mirrors correctly on X, but when i mirror it on Z, it is a little offset,and is not touching the hammer:

offset on the Z axis

what am i doing wrong? this tutorial is pretty old so if there's something in lender please tell how to solve this.

The .Blend file:

I am making a thor's hammer design following this tutorial:https://www.youtube.com/watch?v=6Yxrke72isQ . at about 1:17:20, they mirror the rune like curves on the z axis. when i try this, it mirrors correctly on X, but when i mirror it on Z, it is a little offset,and is not touching the hammer:

offset on the Z axis

what am i doing wrong? this tutorial is pretty old so if there's something in lender please tell how to solve this.

I am making a thor's hammer design following this tutorial:https://www.youtube.com/watch?v=6Yxrke72isQ . at about 1:17:20, they mirror the rune like curves on the z axis. when i try this, it mirrors correctly on X, but when i mirror it on Z, it is a little offset,and is not touching the hammer:

offset on the Z axis

what am i doing wrong? this tutorial is pretty old so if there's something in lender please tell how to solve this.

The .Blend file:

Source Link

Mirroring object on Z axis not correct

I am making a thor's hammer design following this tutorial:https://www.youtube.com/watch?v=6Yxrke72isQ . at about 1:17:20, they mirror the rune like curves on the z axis. when i try this, it mirrors correctly on X, but when i mirror it on Z, it is a little offset,and is not touching the hammer:

offset on the Z axis

what am i doing wrong? this tutorial is pretty old so if there's something in lender please tell how to solve this.