Questions tagged [mirror-modifier]

The Mirror modifier creates symmetry in an object along any arbitrary plane. Use this tag for questions about the use of the Mirror modifier.

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Mirror Modifier and spacing

This is my first stab at using the mirror mod and I am have a weird issue. The eye in this case is mirrored but it's not in the correct place according to my ref image. I have done the red loop and it ...
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"Applying modifiers failed for cube" error

I am beginning in Blender, and today I tried to add a mirror modifier but it didn't work. It's showing a error Applying modifiers failed for cube.
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The mirror modifier isn't projecting the object in the place I want it. What am I doing wrong, and what can I do to fix it?

The imagine below shows where the object is being mirrored, it should be on the other side of the UV sphere though. Any way I can fix this???
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Mirror with "bridged face-loop" instead of edge-loop?

I want to model something lowpoly (papercraft) similar to this: This is obviously mirrored, but has faces bridged over the mirror border instead of a center seam. The only thing I could come up with ...
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Snap extrusion to face

i hope someone can maybe share some knowledge here - as you can see in the attached picture i would like the selected edge "snap" to the face (highlighted in blue). What would be the best ...
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Blender 2.9+ inwards pointing UV Map texture from mirrored object

quite the n00b concerning Blender and I ran into my first issue concerning the texture of a UV Map pointing in the wrong direction of a mirrored object. To give context I attached a screenshot: Green ...
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Material in rendered view differs between 3.1 and 3.0 when using mirror modifier

I recently updated to Blender 3.1.2 and wanted to proceed working on a file I created in Blender 3.0.0 I use the mirror modifier for several objects. I defined one single empty as a mirror object ...
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Weird issue when adding a material to an object that has mirror

I am working on a robot. it has an elbow that is mirrored. I added material to a section in the object via Edit and it shows as in the picture. This is only when adding bunt once I move to Object mode ...
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How to mirror a rigged right hand to create a rigged left hand

I have made a rigged right hand for a character and I'm trying to mirror it to make a left hand. Please refer to the image It doesn't seem as if I could use the mirror modifier to do this. If I ...
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4 votes
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Why is this loop of faces on this object rendering badly?

I have been modelling a wheel-like object. I started with a torus. Stretched it out a little. Then added a mirror modifier to work on it with symmetry. I'm trying to keep a nice clean topology. And ...
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Easy way to add multiple flower petals on this mesh?

So I was following this tutorial on youtube: https://www.youtube.com/watch?v=KGLK1j9lE9Y I noticed he used the array modifier to make the petals wrap around the center and I was wondering if this was ...
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How to reconfigure the mirror in Sculpt Mode?

I am trying to model to a fish skull or neurocranium. Below is the screenshot of what I am encountering when I try to sculpt mirror along the X, Y, and Z axes. It is not sculpting uniformly on both ...
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Does mirror modifier actually create a mesh or is it just a visual effect?

I only made half the model and used mirror modifier. If I 3D print my blend file will it just print the half I created or both sides?
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I applied the mirror modifier to the 'c' . Is there a way to rotate both the object and its mirror together as if they are one?

I applied the mirror modifier to the 'c'. Is there a way to rotate both the object and its mirror together as if they are one? I want to create a short animation where the objects (the "c" ...
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How can I mirror this pedal, empty rotation on the x-axes won't work [duplicate]

Hello guys, I believe there is a simple solution to this but I can't figure it out. I want to mirror this pedal in my model as highlighted in the image. I used a mirror modifier on the x-axis to flip ...
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Mesh transparent until mirror modifier is applied

Mesh is transparent in solid preview, as well as in mat preview. It's only like that in edit mode and it disappears once mirror modifier is applied. It looks like this, so it's not x-ray mode (⎇ AltZ)...
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Mirroring threaded object to create a 3D printed coupler

When I create a threaded female object (with garden hose threads) it works great. but when I mirror the object and print it out with the mirrored threads seems to get messed up / reversed somehow how ...
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How to Undo a mirror modifier after applying it?

So I created eyes using a mirror modifier but realized I need to make separate ones. However, I already applied the mirror modifier previously Is it possible to un apply it or would I need to recreate ...
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1 answer
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Is it necessary to create every character using mirror modifier with limited amount of faces?

So for every tutorial I see about created a character that is human like, it always starts with people creating a cube/sphere then cutting it in half and mirroring the other side. I'm confused when to ...
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1 answer
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How do I reflect the movement of an armitage on the opposite side, without rotating the Mirror axis?

It really needs the pictures to explain but essentially I have 2 wings. 1 wing which has a Mirror modifier which reflects to the other side. I'm adding bones to the original wing in order to make a ...
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2 votes
3 answers
420 views

How do I flip a mirrored object

I'm trying to recreate the V patterns in the image. After using the mirror modifier, it just mirrors it on the other axis. how do I flip the V to look like the image. Is there a way around it.
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Separate by loose parts not working?

For some reason, trying to separate by loose parts in my project doesn't work. I can hit the button as many times as I want, but the pieces stay mirrored together. Specifically, I'm trying to separate ...
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362 views

Geometry node: mirror position of object

I would like to fake the "mirror" modifier in Geometry Node (Blender 3.0) except that I only want to keep the mirrored object (to parent it to some bones), but I can't find how to do. All ...
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2 votes
1 answer
143 views

Why does applying skin modifier messes up my mesh every time ? File attached

This is example project : https://pasteall.org/blend/7a092c98a4c1485a8aaed35b16219108 If You apply skin modifier to it, You will notice mesh gets distorted, creating hole in model. I struggle with ...
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How do I mirror modifier in the same place?

I am trying to use the mirror modifier. But the mirrored object is not appearing on it's original place. What could be reason and solution?
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Incorrect mirror after applying mirror modifier [duplicate]

As shown in the image, I am at -Y viewpoint, and I am creating a mirrored model about x axis. Therefore, no matter where my origin is, the image should looks be exactly the same as original object in ...
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Sharp subdivision behavior

I'm not sure what is wrong with this mesh that the subdivision is acting weird. I've made sure the normals were normal and I merged by distance, but honestly I've never run into a problem like this? I ...
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1 answer
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Why is my custom hotkey for adding a mirror modifier not working?

I've set up a custom shortcut for adding a mirror modifier in Object Mode. When I try using it, it won't execute. I use ⌘1 for setting a sub surface, and that is applied just fine. Do I have something ...
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Mirror Modifier, cant move my object closer/over axis. Clipping is not woorking

I mirrored my object (rings on the bottom of the object) on a empty object that i placed right in the middle (Only way to creae what I want I think). So now I want to merge the Area that is on top but ...
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377 views

Enable Mesh Symmetry not working

I am modeling a frame and I want the both extrudes to mirror eachother (Move them to the outside) I have the mesh symmetry enabled and the Origin is in the middle of the object but its not working
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How can I scale/move party of my mesh like it is mirrored or connected?

I am modeling the frame of a bike. I extruded to separated parts of the mesh, now I want to scale them in y direction, meaning away from each other, what doesn't work because they are not connected ...
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Artifacts on mirror modifier with Subdivision. Normals are correct

So I have these strange Artifacts on this Object. I tried changing the order of Mirror and Subdiv. modifier but that doesnt help. Normals are correct and no duplicate of vertices. If I change the ...
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2 votes
1 answer
307 views

Mirror Modifier Clipping Object in Blender 3.0

I was trying to create a sci fi hallway, but I had to mirror everything, specifically, my arches and malls. So I added a Mirror modifier to the arch, then the mirrored arch was clipping through my ...
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Vertices shooting off to the other side when moving

I've been working on some clothing for my model where I duplicated the body and sized it up to make it. I then deleted half and am currently using a mirror modifier, although the problem remains even ...
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2 votes
1 answer
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Dimples in mesh with edge crease, sub-surf and mirror modifiers

The top screen grab is showing the edges creased to 1.0 The bottom pic is in object mode, showing the dimples at the mid-line. Anybody know how to resolve this (get rid of the dimples)?
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Object not showing in mirror reflection

How to solve the problem where my object (floor of the room) is not showing in mirror reflection. I am using Cycles. Thank you for your answers.
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Weird Shading Issue with Smooth Shading [duplicate]

I already checked most of the threads presenting a similar issue, and I couldn't find a proper fix. As you can see from the pics, the meshes I highlighted have this weird "edge" that I can't ...
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-1 votes
1 answer
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What caused this weird geometry when I applied the mirror modifier?

Just applied mirror modifier and this happens, Do I have to resculpt the entire thing again? PS: Does anything work like it is supposed to in 3.0? Just googled how to use mesh symmetrize, and this is ...
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1 answer
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How to add faces while using a Mirror modifier?

While I was making this chair leg I wanted to add faces on the front side of the leg (picture), but I couldn't or they were quite glitchy. How do I solve this?
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how can I retrieve the shorcut-key for the hardOps mirror function (alt + X)?

for those that are using Hardops: the shortcut Alt–X is not working for me for the mirror function. Is there a way to reassign it to use it again? There is no short key that is interfering with Alt–X; ...
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1 answer
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Is there a way to take an object with a mirror side and make it one whole object?

So I have this model that I retopologized, and it has the mirror modifier applied to it. The entire left side is mirrored. I want to rig this model for animation, and I just wanted to know if this ...
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3 votes
1 answer
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How do I mirror a voronoi texture on a mirrored object?

This might be a silly question, but I wasn't able to find any relevant solution when googling. I have a mirrored mesh. How do I mirror the texture applied to the mesh? I would like to have both wings ...
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Modeling bending walls

I'm working on an environment piece and im stuck on how to model it. Ive included the reference photo what has red and black lines on it. I plan to mirror the wall piece which is indicated by the red ...
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1 vote
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Using a mirrored curve as bevel object

I need to use a symmetrical curve as bevel object following another curve. Both are bezier originally, but when assigned as bevel object, the mirror (with merge checked) is ignored and only the ...
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Why is the texture on a model with the mirror modifier asymmetrical?

Why is the texture on a model with the mirror modifier asymmetrical and how to fix it?
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287 views

Mirror - Object is off center

I've looked at the possibilities and they're either old or don't look to be specific to my problem. Here's what I've got: As you can see, it's off center on the X axis. That's because the original ...
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1 vote
2 answers
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How does the mirror modifier work?

I'm using Blender 2.93, and I've seen so many YouTubers just apply a mirror modifier and they're able to create two objects. The only way I know how to use it in this version is to add an empty object ...
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1 vote
1 answer
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Mirror transform applying from object centre point

So I'm creating a character model where I've been utilising the mirror modifier to project the parts of the body from one side onto the other successfully, however, I'm having issue with the hand. ...
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1 answer
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2.9 Model Not Attaching to Rig, Object Uses Mirror Modifier

I've been at this all day and can't figure out the solution. I've cleared the parent alt + p, cleared the scale, removed doubles, and on and on. Nothing works. My ...
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2 votes
1 answer
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Mirror modifier is spazing out

ok, so i have my mesh here and i want to mirror it, but when i do it has this weird glitch, what should i do?
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