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I've ran into some troubles while rendering transparent materials. These issues only occur when using rendermode (F12). All render settings are default. I'm rendering on a GPU (Nvidia GTX 1070).

enter image description here In

In viewport previews seem to be just fine and don't have the triangulated white faces

enter image description here

Here's the outliner and the shader used, maybe that could help solve the issue.

enter image description here

I've ran into some troubles while rendering transparent materials. These issues only occur when using rendermode (F12). All render settings are default. I'm rendering on a GPU (Nvidia GTX 1070).

enter image description here In viewport previews seem to be just fine and don't have the triangulated white faces

enter image description here

I've ran into some troubles while rendering transparent materials. These issues only occur when using rendermode (F12). All render settings are default. I'm rendering on a GPU (Nvidia GTX 1070).

enter image description here

In viewport previews seem to be just fine and don't have the triangulated white faces

enter image description here

Here's the outliner and the shader used, maybe that could help solve the issue.

enter image description here

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Weird artifacts only in rendermode?

I've ran into some troubles while rendering transparent materials. These issues only occur when using rendermode (F12). All render settings are default. I'm rendering on a GPU (Nvidia GTX 1070).

enter image description here In viewport previews seem to be just fine and don't have the triangulated white faces

enter image description here