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Set initial position and rotation of a bone (python)

I'm making a script for import models from a game. This game has inital position and rotation for each bone. If I load the model without rotating bones, it looks like this: and if I load rotations i …
Sergio Calvo's user avatar
3 votes
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Set initial position and rotation of a bone (python)

Thanks to batFINGER I've solved the issue. bpy.ops.object.mode_set(mode='EDIT') for h in range(boneCount): name = f[h * 3 + 1][:-1] parent = int(f[h * 3 + 2]) coords = f[ …
Sergio Calvo's user avatar