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Orthographic and Perspective are two 3D to 2D projection techniques that apply to both the 3D Viewport and renders, but are independently controlled in each. Use this tag for questions about Orthographic 3D Viewport Display, or using the Orthographic Lens in a render.

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How to switch the camera to orthographic view?

When you select Orthographic perspective objects always appear at their actual size, regardless of distance. …
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