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Normals describe how faces and vertices are oriented and can be used to aid various calculations and effects. This tag should be used for questions regarding normals in Blender, from uses to issues.
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Shade Smooth and Auto-Smooth problem when combining objects
So I'm making a catapult and I need all the parts of the arm joined together so when I animate it, they all move together.
The problem is when I join up the parts of the basket and arms in the fron …