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Texturing is the process of applying 2D images or patterns to 3D models to add detail and realism. This can affect various properties of materials, such as color, shininess, transparency, and reflectivity. Use this tag for questions related to Blender's texturing tools and techniques.
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Problem with baking cavity map
I'm working with blender 2.8. I'm learning how baking textures of a sculpting model. I succeed baking, normals and ambient occlusion maps, but I don't succeed baking cavity map.
I watched several tuto …
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Texturing problem after baking maps
after baking normals, ao and cavity maps, I wanted to texturize, but as you can see on the screenshot, nothing happen. Did something wrong or did I forget something?