Skip to main content
Search type Search syntax
Tags [tag]
Exact "words here"
Author user:1234
user:me (yours)
Score score:3 (3+)
score:0 (none)
Answers answers:3 (3+)
answers:0 (none)
isaccepted:yes
hasaccepted:no
inquestion:1234
Views views:250
Code code:"if (foo != bar)"
Sections title:apples
body:"apples oranges"
URL url:"*.example.com"
Saves in:saves
Status closed:yes
duplicate:no
migrated:no
wiki:no
Types is:question
is:answer
Exclude -[tag]
-apples
For more details on advanced search visit our help page
Results tagged with
Search options not deleted user 78546

Texturing is the process of applying 2D images or patterns to 3D models to add detail and realism. This can affect various properties of materials, such as color, shininess, transparency, and reflectivity. Use this tag for questions related to Blender's texturing tools and techniques.

0 votes
0 answers
651 views

Problem with baking cavity map

I'm working with blender 2.8. I'm learning how baking textures of a sculpting model. I succeed baking, normals and ambient occlusion maps, but I don't succeed baking cavity map. I watched several tuto …
magsu.art's user avatar
  • 101
0 votes
0 answers
21 views

Texturing problem after baking maps

after baking normals, ao and cavity maps, I wanted to texturize, but as you can see on the screenshot, nothing happen. Did something wrong or did I forget something?
magsu.art's user avatar
  • 101