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Materials define how an object interacts with light when rendered. It specifies the object's surface properties, such as color, reflection, transparency, and texture. Materials are essential for creating realistic or stylized visual effects by controlling how light interacts with an object’s surface or volume. Materials are customizable using the Shader Editor and can be assigned to objects for various render engines like Cycles and Eevee.

2 votes

Create a glowing sphere with script

Thanks, @Jackdaw. That was the problem. Pardon for such a noob question. Today is my first day working with Blender. Here is the working code: import bpy # turn on bloom bpy.context.scene.render.en …
Miotto's user avatar
  • 141
1 vote
1 answer
452 views

Create a glowing sphere with script

I'm trying to create a glowing object with a script. This is the code I have so far. It runs but the sphere doesn't light up. How can I fix this? import bpy # turn on bloom bpy.context.scene.render. …
Miotto's user avatar
  • 141