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Questions pertaining to Blender's internal physics or the Game Engine physics.

2 votes
Accepted

How do I set a plane to not fall?

I assume you have set the plane to Rigid Body in the Physics Tab. In the Physics Tab, change its Type from Active to Passive. Voila! The plane will not fall. …
Phil Rogers's user avatar
1 vote
0 answers
253 views

Switch from rigged character to ragdoll

I am planning an animation in which I have one or more rigged robots following some Motion Capture (MoCap) data simultaneously. Once they have finished following the MoCap sequence, I want them to col …
Phil Rogers's user avatar