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Cycles is a physically-based path tracing render engine in Blender, designed to deliver photorealistic results by simulating the behavior of light. Introduced in Blender 2.61, Cycles leverages ray tracing to accurately model reflections, refractions, and global illumination. Use this tag for any posts related to Cycles rendering.

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Need help fixing "Image as Planes” color, saturation and brightness. Looks washed out compar...

This is because of the principle BSDF node, just make the roughness 1 and metallic and specular to 0. or use a diffuse bsdf.
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