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Modeling refers to the process of creating 3D objects or structures using a 3D modeling application like Blender. This tag covers all aspects of modeling, including techniques, tools, workflows, and tips to enhance your 3D creation process.
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Is it possible to blend meshes and have smoothed bevels
I just came across this image and was wondering if it's possible to recreate it in Blender. The goal is to make it seem like it's one mesh by having smooth bevels.
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How to model stylized Hoodie
How would you go about modeling a hoodie on a tictac shape model like the image below?
For example I started with a outline with a bezier curve but it just doesn't look good. …
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Bake a Displacement map from a cylinder object
I have this twisted rope created from a bezier circle with modifiers. To reduce the overal poly count I want use discplacement map for this. So my question is how can I bake a displacement map of this …
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How to twist multiple objects
How would you go about making these kind of twisted objects. The twist consists of multiple objects. Somehow I can't get the result using the Twist modifier.